Jorgensen, Anker Helms (2009) Context and Driving Forces in the Development of the Early Computer Game Nimbi. IEEE Annals of the History of Computing, 31 (3) 44-53 doi:10.1109/mahc.2009.41
Reference Type | Journal (article/letter/editorial) | ||
---|---|---|---|
Title | Context and Driving Forces in the Development of the Early Computer Game Nimbi | ||
Journal | IEEE Annals of the History of Computing | ||
Authors | Jorgensen, Anker Helms | Author | |
Year | 2009 (July) | Volume | 31 |
Issue | 3 | ||
Publisher | Institute of Electrical and Electronics Engineers (IEEE) | ||
DOI | doi:10.1109/mahc.2009.41Search in ResearchGate | ||
Generate Citation Formats | |||
Mindat Ref. ID | 14542462 | Long-form Identifier | mindat:1:5:14542462:8 |
GUID | 0 | ||
Full Reference | Jorgensen, Anker Helms (2009) Context and Driving Forces in the Development of the Early Computer Game Nimbi. IEEE Annals of the History of Computing, 31 (3) 44-53 doi:10.1109/mahc.2009.41 | ||
Plain Text | Jorgensen, Anker Helms (2009) Context and Driving Forces in the Development of the Early Computer Game Nimbi. IEEE Annals of the History of Computing, 31 (3) 44-53 doi:10.1109/mahc.2009.41 | ||
In | (2009, July) IEEE Annals of the History of Computing Vol. 31 (3) Institute of Electrical and Electronics Engineers (IEEE) |
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